DungeonQuest Revised Edition
Collection

- DungeonQuest Revised Edition
Variants
We don't really have a variant for this game as much as just a simple "house rule". This is just to nerf deaths in-game, because we find that we die very quickly very often. Instead of being removed from the game entirely, we allow players that perish to respawn in a starting location after losing all their loot and recovering 50% of their health.
Insert
Common Insert Design Goals
For each insert we create, we have a few "common design goals". They are:
- Reduce setup time as much as possible
- Have separate component trays for "setup components" and "gameplay components"
- Allow for vertical box storage without components crushing each other
- Fit sleeved cards
DungeonQuest Revised Edition Insert Details
This insert is one of the first that we did with multiple "chunks". It has card drawers for each mini-deck as well as small trays for all tokens. It turned out quite nice and the dungeon tile stack fits in a neat drawing bin to minimize setup time. This is also the first design where we decided to keep a portion of the original FFG cardboard insert's artwork. We utilize it on a large foam core separator that the game rules are placed over. This insert was actually originally created for the non-revised edition and required very little modification to be moved into the new box and house the new components.








Resources
Suggested Ambient Audio
Learn to Play
Rules Reference
Combat Cards
Hero Sheets
Conversion Guide