Runebound Second Edition - Icon Reference

last updated February 8th, 2024 — created August 30th, 2015

We made an expansions icon reference sheet so we could easily see which content belongs to what expansion.

Download the Icon Reference
This PDF is 300 DPI (suitable for printing)

Runebound Second Edition
Custom Hero Card Generator
This is a simple web app allowing players to create custom hero cards. Watch your own custom hero cards form as you type!
Foam-Core Insert
This design covers every expansion, limits the boxes needed to play, and features boxes for Adventure Variants and Character Decks.
Market Variant Setup App
We made this tool to ease the game's setup when using our Market Variant, it randomizes the markets.
Market Variant
This is our approach to a wildly improved market mechanic. Instead of a single market stack, you have six distinct shops.
Rule Variants
These rule variants are designed to streamline gameplay and make it much, much faster. Faster level ups, item acquisition, and nerfed knock outs.
Other Player Aid Projects
NEWTwilight Imperium Fourth Edition
We printed these hyperlane tiles to make it easier to setup the Hyperlanes variant if you're playing with 3, 5, or 7 players.
NEWAdrenaline
We were unaware of the new expansion's team bases until after our minis were re-based, but made these 3D Printed counterparts that work with our custom bases.
NEWTabletop Projects
We originally created this to replace a marker in Magic Maze, but it's so great for passing around that we now use it as a generic first person or turn marker.
Twilight Imperium Fourth Edition
Many players wanted a nice game mat to place on their hard-top table, so we made this galaxy mat and have updated it several times to fit requests.
Twilight Imperium Fourth Edition
After trying to find a way to offer color-specific tokens that aren't as crazy expensive as laser cut acrylic, we decided to make our own.
Twilight Imperium Fourth Edition
We designed these laser cut acrylic tokens before we started 3D printing. They're pretty expensive, but awesome if you want that extra flare.
Tabletop Projects
This is what we came up with for the center of a Venn diagram between "Wants a big fancy gaming table" and "Doesn't want to spend thousands on it".
Codex: Card-Time Strategy
Our main design goals were to have them fit in the box without rolling/folding, have a low-profile patrol zone, and have a large play area.
StarCraft: The Board Game
We designed skirmish boards with magnetic legs allowing them to be placed over the game area to resolve table space limits.
World of WarCraft: The Board Game
We created a few fix-it stickers per the Errata listed in the FAQ.
HOPE
We had some questions and the only FAQ we could find was in French, so we compiled all the answers we could find into one printable booklet.
Legacy of Dragonholt
We don't track the entries that we go through, so we decided it'd be a lot easier to have all our story tracking on one sheet.
WarCraft: The Board Game
We wanted to have a token to track the first player, so we tossed this one together.
Alchemists
We didn't like playing on the shallow shelf that folds out of the cauldron pieces, so we made deeper shelves out of a bit of foam core.
Alchemists
We adjusted the sheets, bought some minimal-border picture frames and wet-erase markers, put it all together, and now have reusable boards.
Chaostle
This is our approach to character skill reference labels. They are designed to be adhered to the backs of your character cards.
Earth Reborn
We drafted a 3D model of the vacuum insert tray based on the measurements file from Ludically.